Blue Marble Games (Improving Healthcare Outcomes, One Player at a Time)
Friday, 7/10/15, 1:00p.m. – 2:00p.m., Room: 32AB
Games have a unique ability to engage and motivate players. Some games have been called a waste of time, but what if we could use games to monitor and improve our health? Blue Marble Game Company specializes in games to do just that. You will get an in-depth look from Bonnie Kennedy (PhD, OTR/L – Chief Science Officer), Jacob Black (Chief Production Officer), Paul Giovinco (Staff Artist), and Andrew Truman Neff (Software Engineer) as they divulge the challenges of building games as well as the complications and opportunities that arise when focusing on games for ADHD, Fall Prevention and Mild Traumatic Brain Injuries. Learn about game development and cognitive constructs, and where they overlap during this one-of-a-kind panel led by Genese Davis (The Holder’s Dominion; MMORPG.com). Games can literally change the world!