Designing Video Games Panel at Wizard World St. Louis

Designing a video game or interested in design for games? Our panel with Carol Mertz, Ben Triola, and Seth Coster will cover not only the basics but will also give their best practices for working in design in games. Join us this Friday at the Wizard World St. Louis Comic Con!

WizardWorld_2015 Panel Collage_StLouis_Designing

Room 142
Designing a Video Game: What Does it Take?
Level design, writing, programming, art… these are the building blocks for designing the various worlds of video games. Hear everything under the sun about how to become a designer in video games, what the day-to-day expectations look like, and more! Join special guest speakers, Genese Davis (The Holder’s Dominion;, Carol Mertz (Happy Badger Studio), Seth Coster (Butterscotch Shenanigans) and Ben Triola (Happy Badger Studio) as they divulge their secrets and best practices for creative design in the games industry. Our special guests will also discuss just how many opportunities there are for you to become a level designer in games yourself!

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