Sarkmarr is an elite group of video game players in the online game called Edannair. Edannair is a massively multi-player online role playing game found in the novel, The Holder’s Dominion. Sarkmarr players rank among the highest competitive MMORPG players in Edannair’s challenges. Real players from all around the world inspired the development of Sarkmarr, and The Holder’s Dominion demonstrates real scenarios that unfolded between guild and linkshell members.
Final Fantasy XI is my favorite video game because of how much it changed my life and my perspective on video games. It was the first online video game I ever played and it showed me how interactive and social gaming can be. In Final Fantasy XI there is a translator function where the player can tab through phrases in different languages and select the appropriate questions/responses. So, even though you’re playing from one country, you can still meet and forge friendships with players from all over the world. This aspect of the game absolutely inspired ideas for how Edannair and groups like Sarkmarr could come alive, and was the driving force behind my goal to illuminate the team-effort and collaborative communication that MMOs produce.
Beyond the MMOs that inspired Holder’s, the novel’s virtual world of Edannair bears some differences to the typical high fantasy settings that seem especially prevalent in many of today’s MMOs, books, and movies. Instead, Edannair has unusual races like the catlike Zanas and the tiny, mousy Elowfons, as well as futuristic AI features, and new twists on raiding and PvP. I love the current online games and fantasy novels out there, but I did want to extrapolate from what MMOs currently offer, and show what I hope we can look forward to in next-gen MMOs. It was really exciting creating an online game that incorporated new races, classes, and unique PVP and PVE elements. Even though some of the technology I added to Edannair hasn’t been fully developed yet, I think we’re on the cusp of inventing this kind of AI and interactive elements into next-gen MMORPGs.
About the novel:
After her father’s death on a mountain rescue mission, Kaylie Ames watched her family shatter. She fled Tacoma for college in faraway Austin, figuring that even the worst campus drama would be a relief. But when her old friend Elliott turns up on his knees in the grocery store aisle, raving about something called a morphis, Kaylie feels compelled to enter Elliott’s unfamiliar world.
Guided by Elliott and his friends, Kaylie signs on to the massively popular online game Edannair. There she discovers a world of beautiful vistas and magical creatures, where people from all over the globe step into the roles of warriors on fantastical quests. But a real-world evil threatens the players: the mysterious Holder, leader of the elite team known as Sarkmarr, is coercing his followers into traumatic offline dares known as “morphis assignments.” To save her friends, Kaylie must infiltrate Sarkmarr and survive the Holder’s tests.
Will she find the courage there to hold her real-world family together?
About the author:
Author, host, and columnist Genese Davis is a thought-leader in video game culture and its social development. Through her passion for the art community, Davis demonstrates how team-based video games like MMORPGs affect our lives and the new place video games have in fiction and other forms of media. Davis lives in Irvine, California, where she advocates for her other passion, animal rescue. To learn more, connect here: Website | Facebook | Twitter