Edannair is the fictional MMORPG found in the novel, The Holder’s Dominion. I’ve been asked quite a few times which scene or characters in The Holder’s Dominion were the most difficult for me to write and why. And I’d have to say developing the online game world for Edannair was super challenging. Some nights I’d wonder, “How am I ever going to create an online world on my own for this novel? This is a job for teams of people!” There are thousands upon thousands of details that go into designing games, so writing and creating an online game that doesn’t yet exist was intimidating. There were many late nights of “blue sky sessions” plus research and development, but it was a blast creating new elements to show how the gaming experience enlightens people’s lives.
So why invent a fantasy MMO to base The Holder’s Dominion around rather than, say, write a straight fantasy novel set in Edannair? Although writing a fantasy novel set in Edannair is a really cool idea, what inspired me to create this MMO goes back to the goals for this story—connecting people together. Even if a reader has never touched an MMO, he or she can read The Holder’s Dominion and experience a glimpse of what an MMO offers, what it’s like to collaborate with others on such a world-wide scale, and ultimately see a new perspective to why gamers game. A speculative thriller like Holder’s is an approachable form of entertainment for communities unfamiliar with fantasy novels, and fantasy worlds in video games.
As I imagined the MMO world for Edannair, I tried to focus on a few main changes. What things could enhance MMOs even more? What game mechanics would I invent? The three areas I decided to focus on were more fan inclusion for PvP, a different approach to exploration, and a new raiding twist.
Below is a zone in Edannair brought to life by the incredibly talented Senior Matte Painter, Fabio Barretta Zungrone. His talent in the video game industry continues to bring the most impeccable matte paintings in some of our most beloved games.
The Holder’s Dominion team created absolutely breathtaking websites to extend the experience of the novel beyond the last page. Visionaries like Brian Horn, Candace Jordan, Eric Kieron Davis and Justin D. Talbott extended Holder’s through book trailers, character videos, websites, and social media. Tune in tomorrow to find out more!
Visit Edannair’s official webpage: www.Edannair.com
Synopsis, The Holder’s Dominion:
After her father’s death on a mountain rescue mission, Kaylie Ames watched her family shatter. She fled Tacoma for college in faraway Austin, figuring that even the worst campus drama would be a relief. But when her old friend Elliott turns up on his knees in the grocery store aisle, raving about something called a morphis, Kaylie feels compelled to enter Elliott’s unfamiliar world.
Guided by Elliott and his friends, Kaylie signs on to the massively popular online game Edannair. There she discovers a world of beautiful vistas and magical creatures, where people from all over the globe step into the roles of warriors on fantastical quests. But a real-world evil threatens the players: the mysterious Holder, leader of the elite team known as Sarkmarr, is coercing his followers into traumatic offline dares known as “morphis assignments.” To save her friends, Kaylie must infiltrate Sarkmarr and survive the Holder’s tests.
Will she find the courage there to hold her real-world family together?
About the Author:
Author, host, and columnist Genese Davis is a thought-leader in video game culture and its social development. Through her passion for the art community, Davis demonstrates how team-based video games like MMORPGs affect our lives and the new place video games have in fiction and other forms of media. Davis lives in Irvine, California, where she advocates for her other passion, animal rescue. To learn more, connect here: Website | Facebook | Twitter